Showing posts with label quantum. Show all posts
Showing posts with label quantum. Show all posts

Thursday, 14 May 2015

Projecting the Dream: a physical-mental projection system development proposal



Projecting the Dream

 By Alexander Lentjes
of 5D Lux

www.5dlux.com

14 May 2015


Proposal

We propose the practical development of a cinematic presentation system that goes far beyond the current technical abilities of projection technologies.  This is to be a multi-level system of entertainment and audience interaction, indistinguishable from the wakeful, conscious dream experience.

Application is to be within a wide range of large audience cinematic audiences, smaller scale special venue and event presentation and personal home enjoyment.

The ideas and techniques employed will lie on the crossroads of Einstein, Bohr, Jung, Plato, Gurdjieff, Goethe, Eisenstein, Hitchcock, Shakespeare and Sophocles.  The results will be a next generation of entertainment creating a next level of application potential.


Multi-level presentation

We start with the known and turn that up to its maximum level for physical sensory overload.  Working with the highest possible resolutions, quality and detail to convince the senses of the image presented being real.  This is the starting point.

After introduction of sensory overload we move on to neurological, elementary atomic and quantum vibrational applications of communication. Beyond simple suspension of disbelief we remove the referencing visual and cognitive framework and eventually bring the audience into a dream state where all presented imagery is accepted as being a reality by the audience.  Working with the resonance frequencies of the elements themselves we can affect the very being of the audience instantly.  By presenting information on a quantum level we can then go even further and affect the make-up behind the atomic reality of the audience with instant effects of controlled intensity, effectiveness and duration.

Content-wise, we operate in the mental arena.  Working with psychological factors to go for deepest level acceptance with the audience.  Working with present, past and future.  Not just a passive sensory acceptance of the presented content but an active mental interaction with the story and image, blurring the lines of sensory input, memory, dream and current reality.  Ultimately for the ability to go beyond mere entertainment and to move, change, deeply awaken, complete and to fulfil the audience.


Needed now

What is needed right now is seed funding for research & development of large screen and large scale cinematic implementation of the knowledge and concepts.  Profound practical research will perfect this new art form so that the audience can be affected as efficiently and as quickly as possible.  Practical test setups will unleash the unbound potential of these technologies and refine their use.  A most efficient way of doing this research and development is to go into pilot production on a special film or audio-visual meta-experience.

The research will lead to a package of the technology itself, a service to be offered to media producers globally, the potential to produce a first global film and more local interactive theatre production, an implementation in television production in short form, long form and series.  

Resulting will also be the ability to design and produce personal and public media technology.  Special devices and media to play on the devices or on existing screen devices.   All with plenty of merchandising tie-ins and product ranges.


Three ways of perception

There are three ways of perceiving, of getting multi-sensory input.  Maximizing all three is the key to creating an experience beyond reality.  The physical way – pure sensory overload. The way of sensory deprivation – pure internal creation and reception.  Controlled sensory deprivation – a guided unlimited internal experience.
Sensory deprivation.  The reverse concept of sensory overload: reverse magic.  Closed eye cinema for unlimited, true 360-degree vision.  Stimulating the sensory systems whilst keeping them in the dark – eyes closed.  

By controlling the stimulation the inner vision can be controlled.  So this is a combination technique, not just a free roaming of the mind, but an application of total inner vision to tell a narrative story involving the audience completely and totally.


Dreams and Reality

The most important part of dreaming is the acceptance of the dream world as real and/or forgetting the reference of the framework of the real world around one.  This has nothing to do with the visual detail, realism or any kind of recognition of shapes and characters.  We accept the dream as real in the moment of the dream because a mechanism has been switched off – or on – in our mind to accept the reality presented as 100% real.  

The same mechanism applies to our waking reality.  As we perceive from within this experience we call reality, we have no reference point, no framework to verify how real this reality of our actually is.  And it doesn’t matter because we accept it as 100% and go on with our lives within that acceptance.  Accepting one’s environment as real has therefore everything to do with removing or activating a mental mechanism.
The only way to confirm the existence of the place across the bridge is to cross the bridge to the other side.  While on the bridge, neither side can be confirmed as being real, while only memory serves to assert the place you just came from was real.  Once crossed, however, only the current side can be confirmed as real again, as the side you came from is now nothing but a memory.  It is the memory of a moment ago that serves as a touchstone of reality and a sense of self.  The bridge, the perineum at the center of the brain, then, is the physical starting point to truly work with this reality machine.


Ultra-reality and Novelty

Evolution is the search for novelty, a refinement of bigger, broader concepts into finer and more intricate detail.  A discovery of more and more detailed aspects of the infinite Cosmic potential.  Human culture has always sought novelty in the shape of invention and new ways to tell the story of Life within the Universe and being human on planet Earth as a specific part of the conscious Cosmic experience.
Technical novelty is old news very quickly, especially in a time of exponential technological development and refinement.  Yesterday’s 4K UltraHD revolution is today’s 8K reality and tomorrow this will be surpassed by eye resolving resolution and direct visual cortex input.  Ultra real image today is artificial and clumsy tomorrow, until the moment reality itself is projected or until the moment the dream world is made a visible, touchable reality.  

One can project all Electro-Magnetic information bands from the visible spectrum to multi-spectral bands, to sound, subtle magnetic information and well beyond, to truly record and play back an impression of reality.  The brain of the audience can be influenced and activated in specific perception-processing and generating areas to blur the lines between fiction and reality, between the projected dream and perceived wakeful state.  And one can work with deeper physiological and psychological perception and processing within the audience to evoke realities beyond a dream state.  At that point in time, entertainment becomes reality and this reality is a malleable fantasy.


Current mainstream limitations

In terms of projection, removal of the frame of reference, the suspension of disbelief and the removal of visual memory needs to be done using vision-filling screen techniques.

Ideal presentation would be room-filling holography.  True holography, however, requires a bandwidth of 40,000 times that of current HD bandwidth for presentation on a 26inch screen.  As you can imagine, this means that even with Moore’s Law in uninhibited action, true large screen holography is still not going to be a reality until at least 20 years from now.  Note also the need for a screen to project onto, as mid-air projection is not currently possible or technically on the radar or even a concept or faint possibility.  The internal visual facilities of the audience do need to be addressed to create true boundary-less immersive presentation.

What is optimistically called Holography by Microsoft is the combination of 360-degree VR vision with see-through glasses.  The 360-degree VR vision is also well known from the modern example of the Oculus Rift.  For projection onto a screen, without the need for glasses, 360-degree vision vision can be projected in all directions in the shape of a wrap-around and/or dome screen – like the planetarium screens.  Dome screens can most definitely start affecting the audience on a level deeper than regular flat screen projection can because of their removal of frame and edge. 

Another unique, effective element of dome projection can be a lying position of the audience.  Combined with the twilight mesopic state of the visual system (a combination of photopic vision and scotopic vision in low but not quite dark lighting situations), as created in all cinema experiences, deep relaxation as a physical state is never far away.  This can help tremendously in the change of brain wave state of the audience to activate and effectuate a variation of mental states.


Cameras and Computer Animation

In simple terms of technical realism of the image itself, the choices are to either use live-action (real world video), 3D computer animation (CGI) or a combination of both.  A total approach combining all current and near-future methods of image acquisition will result in a new cross-over format of real world reality levels in a 3-Dimensional, freely traversable world.  This new format does not currently exist outside of digital vision research facilities and certainly not on the large, immersive scale proposed here.

In a traditional current technology sense, an ultra-bright image with real world light levels, which is not experienced in regular cinema or television watching, can be achieved through laser projection or ultra bright LED screen technology.  With such bright imagery, the eyes of the observer will be tempted to assume real world imagery is being observed.

Ultra sharp, very high resolution imagery with real world detail can be presented through projection or LED screen display of 4K to 8K Ultra HD material.

Very high framerates of 144-1152 frames per second in recording, rendering and in projection and display will allow for natural, smooth image movement that is indistinguishable from the real world.
Colour representation at the edge of human eye colour resolve and perception ability can be achieved through High Dynamic Range colour presentation.  This means production and presentation of content in trillions rather than in mere millions of colours.

3-Dimensional imagery with and without 3-D glasses will allow for an incredible sense of reality and immersion.  Glassless 3-D presentation is possible when a multi-viewpoint screen is used.  This will allow for 180-degree 3-D without the need for 3-D glasses. 


Narrative content

Content and subject matter are vital elements in the question of how far away into a living dream the audience can be carried, beyond mere cinematic suspension of disbelief and emotional state change.
Current media focuses mainly on content aimed at shaping emotion and primal (reptilian brain) reaction.  Emotion and primal reactions are effective targets when very limited effect is the aim but we propose to go many steps further and deeper than this simple method of audience interaction.

The most effective part of the cinematic experience for the means of change in the audience is the narrative, the story itself.  Story serving visual technique is an empty shell, a hollow crown.  We know this from visual-effects-driven Hollywood blockbusters that leave the same sense of fulfillment with the audience as a meal at a cheap fast food restaurant.  Fully integrated story, however, has the potential to shape reality in a way that our ancient forefathers were very well aware of.  The Shakespears and Sophocleses of this world effectuated more than just ticket sales.  They have shaped the memories and realities of their audiences for centuries and millennia of enjoyment.  The story of the Universe, of the World and ultimately of Man is the story we need to hear.  In it we find the pieces that are missing or disharmonious in our lives.  As such, this story will never fade away and its power remains undiminished, as a true echo of the Big Bang itself.


Atomic frequencies

All elements have their unique resonance frequencies.  Presently, most people work with these frequencies already on a very limited scale  and in very convoluted and diluted ways.  We propose a direct working with all the relevant frequencies  through film techniques and through physical audience interaction (chairs, floor, light fittings etc.) for ultimately effective and fast physical state change.
Brainwave frequencies.  Brain state inducing frequencies.


Total vision

Up until today the approach of film presentation has been one of a mimicking of single-point perspective, from the principle of the human eye as a simple camera and the two eyes being a combination of two simple cameras.  To enable a looking around, VR headsets provide wrap-around single 2D or double 3D camera image representation.  4D theatres add moving chairs, water sprays, buzzing, poking and smell.  This one-tier single concept approach has, however, not produced a sense of true reality with the audience.
Audience experience of film is currently shaped by means of evocation of emotions and manipulation through narrative story structure and a physical state of light hypnosis brought on by light cinema theatre levels and specific film projection framerates.  Although effective, this combination of film presentation techniques is still not adequate to allow for experience of reality or a true, permanent change of perspective, let alone a change in physical and mental state and health.  

The real Virtual Reality experience has not yet been exhibited.  We know why this is.  Real life interaction with humans and environment is more than the sum of sensory input parts.  Everything in the real world generates an electro-magnetic field of information and employs a quantum mechanical level of communication.  When these levels of information and interaction are recorded and played back again, we get closer to a sense of recorded and re-experienced reality.  We see and feel the content on screen, we sense its proximity, we interact physically and mentally with the information present beyond mere emotional and primal reptilian impulse.

The electro-magnetic field of information surrounding and penetrating all particles and energy in the Universe has very specific signatures on planet Earth.  These signatures are of course based on a combination of energy signatures of the Earth itself, from which our matter is formed, and in a bigger arena from the polarity of the Solar emissions and Cosmic radiation stemming from our Galactic Core.  The Earth’s resonant frequency ranges, from ground to upper atmosphere, and its electro-magnetic field interplay with all matter of Earth and carry our experiences within them.  This principle is called the morphogenic or the harmonic field and one of its results is shared human and shared nature consciousness.  The facility in the brain to pick up this level of information has been identified as micro-tubulars in the nerves, operating on an ultimately fine level of information reception and emission.

This morphogenic field and its shared consciousness function can be employed to incredibly powerful extend in film – and not just to entertain the audience.  When you start to think of the implications of the workings of the morphogenic field, the potential becomes clear.  An experience of connectedness, of belonging and of Oneness can be evoked far beyond what media has been able to do so far.  Vision can now go beyond single point perspective and offer all-point perspective.  Seeing not with two but with a trillion eyes.
Thoughts can be presented and the audience’s own.  Limits to communication will be a faint memory of the past.


Projecting a New Reality

One can go beyond a projected reconstruction of reality and choose to deconstruct it.  Once deconstructed, reality can be re-assembled to become anything you want it to be.  That may sound both very obvious and ungraspable at the same time but only when presented with the New can the Old be banished.  New visions, new stories, new versions of ourselves and our world are the entertainment of tomorrow, within our reach now.  The eternal fractal of renewal and refinement leads to a singularity of infinite possibilities, yet this Omega point is always just out of reach.  The fractal keeps subdividing with an endlessly folding golden ratio to keep us reaching for the unreachable point.  This eternal process turns us into the Servants of Beauty and communicators of Love.


Reality creation through visual storytelling

Our proposed system of media presentation be it film, television, theatre or otherwise, enables the transmission of physical, mental and spiritual states to the observer.  The system goes as far as interacting with the observer on the deepest possible physiological, psychological and soul level, projecting information beyond the mere audio-visual and causing change on a level of reality creation.
Plato stated that our experience of the world is one of a mere shadow representation of a higher reality we never get to observe.  Man is bound in a cave, observing only the shadows of objects as illuminated by a fire behind them.

Freud and Jung were referring to this very proto reality of truth in unshaped potential when they drew up their theories of access to the ‘true self’ through the dark cave underneath the surface of the conscious (Super-ego), deep into the sub-conscious (Ego) and up the ladder into the super-conscious (Id).  Schooled in Kabala and very knowledgeable in the principles of Yoga, Veda and the mystery schools of Persia and China, Freud and Jung were not simply referring to unprocessed brain activity and emotional states.  They were referring to the same principles that Einstein, Heisenberg and Planck referred to when they formulated their theories of relativity (the relative experience of light as mass), chaos theory (the experience of structure in chaos and chaos in structure) and quantum mechanics (the relative shaping of light through observation).

Dreams offer us a glimpse at a version closer to this proto-reality. The proto-reality itself is not in our physical world as it exists within the unobserved light in the shape of unlimited potential.   The observation of the potential shapes our physical world and so what Plato was apparently really saying is that it is that the light of the fire in the cave shines onto the thought of Man, resulting in a shadow of his thought on the wall of the cave, observed as if being reality by Man.  

As stated by Euclid and Pythagoras, reality is projected through our eyes.  The fire shines behind the eyes, inside Man, onto his thoughts, projecting the shadows of his thoughts through the lenses in his eyes, only to be interpreted as observed reality.  So what if we changed the thoughts casting the shadows to project a different reality?  And what if we looked back into the projector at the light source itself?  This is what our proposed cinematic projection system does.



www.5dlux.com

51 Sefton Park Road
Bristol, BS7 9AN
United Kingdom
Tel. +44 1179 441 44

Tuesday, 1 April 2014

5D Kids TV: Philosophical education, Mental excersize, Quantum science and Lifestyle choices for Childrens' Media



The curent state of Children's Media

Current Children's television works from a core of entertainment with an add-on of educational content, social values and artistic qualities.  Producers of Children's entertainment more often than not tell themselves they are only interested in entertaining their child audience and making a buck doing this and try to steer away from any deeper thougths, abstract concepts and promotion of critical thinking.  Childrens Media industry paublications will only discuss profitability of content and likelihood of Wallmart merchandising sales - even artistic merit is no point on the agenda.  After all, television programs are there to entertain (keep kids glued to the screen) and sell toys (yes, today that included public broadcasters' IP) and children have enough on their plate to not have to sit through mental stimulation in their television programming as well.

The programs ARE of course plenty stimulating mentally, just of an unstructured kind without much thought having gone into the impact of narrative content and structure, psychology and spiritual interpretation of the translation of archetypal energy visualization.  One cannot run away from correspondence - it is there regardless of opinion or intention.

The human family like a tree: a fractal connecting all,
a repeating pattern throughout space and time


Just looking at what is entertaining to children, we find stories based on parabels, fables, myth and folk tale.  Stories laying out human nature, core concepts of social structure, psychology, phisiology and a promise of natural and supernatural powers, besides mental gain.  And certain patterns and pretty colours work better than others.  Why?  Because they tap into exactly these areas as well: structure, construction, opposition, addition, purity, organic and energetic flow.  There's no hiding from the fact story is metaphorical psychology and all story does work on an alchemical tranformational level.

Childrens' television try to avoid dealing with questions in anything but physical, superficial realms.  Very few will really wants to answer questions like: "What happens when I die?" and "Where is God?", which are questions children do ask practically from the moment they can talk.  Do we turn on the Christian, Muslim or Hindi kids channel for these questions - should their answers resonate with our internal truth as parents?  Very few parents will do and because there is no other entertaining philosophical alternative, these questions will not find a place where answers may be postulated on television.  We tell our children their dreams can come true but not to worry when they are scary because they are not real.  So what are we telling our children about the borderland of fantasy and reality, exactly?  It is tricky territory without the right verbal tools and without support from the school system and the general television and film industries.

Screen time for the little ones is increasing year on year

Soul nourishing content

As reported in industry publications and research papers, today's Western teens and tweens state they feel they have nothing to live for.  That is a very sad state of affairs as these people are on their way to becoming a lost generation.  They have chased Twitter tallies and Instagram followers and they have stared into the bottomless abyss of digital distraction and plastic utopia consumerism.  This generation of people cries out for a feeding of their soul, for a purpose in life beyond the next generation iDevice.  Mass media like television, film and the digital space are able to provide more depth and to point people in the direction of self-improvement, furtherment of mental and soul studies and a hint at a possible relationship with the self, the higher self and the highest self.  Sadly, finding a program or channel that actually provides these qualities is neigh impossible.  Perhaps that is because in a commercial world we can't work with concepts that don't sell in a jar or in a download, but are found within and in the space between loving people.

A kaleidoscopic image as found on Baby TV:
potentially an expression of Dharma at its best


As a society we should seriously be discussing the implications of Quantum Mechanics in the shaping of our realities.  This discussion starts with our children - literally - as they will carry the subject further than we ever have been able to.  That is, as long as they are considering the subject at the earliest possible media-consuming age.  These days, that's Baby TV.  As the squares and circles on the screen bounce around merily, the deepest philosophical question can already been posed: can the circle be squared?

From a perspective of pure neurology and froma standpoint of Tabula Rasa (a clear slate mind), if you try to deliver information at an age later than the great neural pathway build, that does not fit in with a preconceived perception and belief system, the average person’s mind cannot deal with this.  This is mainly because of the key factor of understanding. The brain's dictionary needs to contain the concept or information and its cross-referencing system has to make the logical connection to process the information.  Anything outside of the parameters of familiarity cannot be comprehended or processed easily and properly and understood or utilised and will not be integrated into one's belief and perception system.  It will not become a permanent change, or influence one in a profound way.

Tabula Rasa: the mind as a blank slate


However, this purely physical and rather antiquated Enlightenment view (Voltaire, Locke, rebelling against a Magical world view) does not take into account real world every day evidence - anybody with multiple children, especially twins, triplets or quads, knows no two minds are alike and nature is incredibly strong compared to nurture, although both very much apply.  Conscious brain building through education is but one of three factors shaping our inner world, driving our throughts and actions - all is based on trinitiesThe subconscious mind has an enormous impact on our actions and thoughts and this behemoth of decision making bases its conclusions very much on perceived social importance and acceptance.  This subconscious mind is also fed by the shared consciousness / the field of morphic resonance found within the Earth's Electro-magnetic field.  Thirdly, there is the Soul's knowledge and understanding that is timeless, irrepressable and often finds expression in that famous 'Gut Feeling' - an instict preceding conscious decision making that often turns out to be right, especially when ignored.  What we have to do is to allow the full trinity of voices to come through, to be listened to counsciously and not to repress our inborn or learned wisdom.  In order to do this we first need to know the sound of all three voices and not allow one particular voice to shout over the others.  This is ultimately the greatest gift we can posibly give to our children's generation - a tool for balanced, human, natural, educated and divine reasoning.

Take the deeper meaning of the Kaleidoscope as a representation of the mandala: an expression of the concept of Dharma.  Dharma is the proto reality in from of the fire in Plato's Cave: we humans only see its shadows on the cave wall.  Only introspection can reveal this proto world as the outside world we observe (or rather project) with our eyes is already within the realm of the shadows.  Understanding this concept and working with it will allow our children to step over the confusing metaphors we have created and cut to the chase, drill down to the core, resolve the issues of today and tomorrow by working proactively with causes rather than reactively with results.  This deeper undertanding goes down to Quantum levels and the great atomic agreement, leading to sympathetic vibration and the law of correspondence.  All these concepts start with the 100th monkey or sheep story.  The laws of physics are what they are because of an agreement, not because of pure random chaos.  Randomness would mean constant change, agreement means stability until a better way is found or until an argument is started.  This viewpoint also means there is a structure and reason to life, the Universe and everything and there is no excuse for mindless excesses, abuse, rape and pillaging of other human beings, life on Earth and the planet itself.  There are ethical rules, there is a higher law, there is higher consciousness and there is spiritual agreement.

Buddha Mandala: Kaleidoscope 2.0


Why not stimulate the mind and nourish the soul of our youngest viewers?  Should we be bitter, angry and cynical and teach them only the merits of consumption, individualism and the abandonment of hope, with only a plastic toy as a reward for good TV viewing?  Of course we don't set out to do this as an industry, but what DO we tell our children through the television content we serve them at the moment?  Be happy, be yourself, be creative, think and explore your world.  Right, so the core principle of the message is an external version of of the Third Way as taught by Buddha but why do we not also give our children the tools to investigate these paths of discovery internally?  Our children have thoughts and dreams, they ponder life and death, concepts of heaven and reincarnation, spirits, energies and superpowers.  Modern media taunts children with the concepts of superpowers but no tools are provided to investigate their real world equivalents.  Superficial hapiness, social popularity and an industrious work ethic are not superpowers, they are fleeting ideas that do not satisfy and lead to a desire to consume more and thus endebt oneself more.


Inappropriate


A common remark heard within the Children's industry is: "These types of subject are not appropriate for children's media".  Where do we draw the line then on what subjects we use to entertain?  Where is the etheric neutrality in telling an African folk tale on how the elephant got his trunk, showing a mythological history of Thor and his hammer Mjolnir and interdimensional aliens helping boys to become men by giving them matter-transforming technology?  It is better to grab the big white elephant in the room by its tusks and tell these same stories with constructive humanist, psychological and spiritual consciousness.  The story will still entertain - in fact better than ever - but this time the side effects are pure, core mental growth.

Ben 10: interdimensional matter-bending fun

As entertainers and parents we have to answer Humanist and deeper ethical questions  Children are naturally curious and they will ask you how things work and why.  So how DO we explain big concepts of the Universe to children, when is a good time for what level of information and what do we say they themselves can do with this information? 

A Christian might have trouble explaining to a four year-old where exactly Jesus lives - in the rafters of the church or maybe up on the cloud overhead, in a little chamber in the Heart perhaps.  And what exactly is his relationship with Santa Claus?  Are both magical and if not, how are they different?  And what happens when you child comes home from school with candy celebrating Eid or Diwali?  As a parent you are going to have to engage with complicated issues of difference in opinion on belief.  Even an atheist parent will find him- or herself in a difficult spot when a child asks what caused the Big Bang, what lies beyond the Universal bubble we can see, what hapens in those other dimensions and parallel universes, how come there is no definitive end to the number Pi and what quantum mechanics really says about our reality.

The Amplituhedron: simplifying QM calculations


Schooling

Take a schooling subject that has become controversial recently: Evolution Theory.  In school we teach that animals evolve through natural selection.  How the process happens is not known - which is why it is called a theory - and supplying our children with a framework to consider multiple possiblities would be a healthy route to take.  We could say that the animal decides to change tact and allows for his or her children to grow a new bodypart, but does this subconsciously rather than consciously.  The change in body part might happen as a random mutation and the animals living with this mutation survive better than the ones without, but the change happens.  So the possiblities are that the change happens either completely randomly, after a subconscious decision or after a conscious one.  And then there is option four where the change doesn't happen at all and the animal was created in a particular way by a greater consciousness.  To give our children the tool of consideration is a great gift.  At that point they can contemplate the workings of consciousness and its interaction with the quantum potential field or ignore this possiblity.  But these thoughts open the door to contemplation of the potential power we hold within ourselves to shape our own bodies through higher frequency DNA activation, epigenetics and the morphogenic field.  If it is possible we certainly must investigate the possiblity and learn to work with it consciously rather than allowing our subconscious to run the show for us.  The bigger point is that all theories change and will continue to change at an ever a faster rate in a post-classical physics world so what will count for our children is an ability to disseminate and postulate, theorize and think outside the box completely, not just quote theories that are outdated within a week.

Earth is not flat and Space is not flat etiher. Illustration by Nassim Haramein of the Resonance Project

Earth is not flat and Space is not flat etiher. So why depict it as a flat surface? It requires a different
frame of mind completely to illustrate Space in a shape approximating reality.  Here lies a potential task of Children's Media: supply the concepts that promote true three- and four-dimensional type of thinking.  Why is this relevant?  One great example is the programming of a Quantum Computer: currently, scientists are not sure Quantum Computers do what they think they do, nobody truly understands just how they calculate their data and every calculation requires complete reprogramming of the computer.  Future operators of the QC will be able to calculate solutions to problems unfathomable to us but a new way of thinking, understanding and intuing is required.


Current examples

There is a handful of childrens television shows that dip their toes into the pond of deeper philosophical and mystical questions.  One can wonder whether this happens consciously or unconsciously, although that doesn't matter as much as the question of whether etherics are employed simply to sell a few more toys or whether the intention is one of helping children discover themselves on a deeper level.

Take pre-school show Waybuloo: the four animal creatures in this mixed CGI-live-action series practice Yoga from time to time although their bodies are the worst possible design to communicate Yoga positions.  When a state of Nirvana is reached - after about one pose - the cat, bear, rabbit and monkey float up and fly around hapily.  Fantastic to see Yoga promoted this way, absolutely.  Perhaps it is nitpicking to complain about the character designs making it impossible to see how the Yoga position is to be executed but yeah, it doesn't help much.

Waybuloo: Yoga for toddlers

One example that made it to live-action big budget Hollywood feature film remake is Avatar: The Last Airbender.  Fantastic to see the power of employing the Four Elements explained, albeit in a rather violent way.  Attacking with water rather than inviting it to cleanse and protect one internally.  It is great the concept of the Elements is introduced to a young viewing audience and certainly interesting to introduce the connection between Elements and the Four Corners of the Earth and its peoples.  It is certainly possible to do this as well with our current world and its cultural and political boundaries.

Avatar - The Last Airbender: elemental magic
A Malaysian animation series proposition is 'Mask Masters' which bases its premise on the metamorphosis principle as often seen in Japanese Manga and Anime.  The metamorphic stories find a base in shamanic culture and although these animated examples are literal or suit-like transformations into the Elemental animals, in shamanic practice one can invoke animals to give strength, protect and advice.  Animal (spirit) guides, in short.  It is such a deeply engrained and powerful concept that we don't see the totems and talismans we carry around with us for what they are any more.  A lot of the potential power of the talismans then disappears, which is a big shame.  Strength, confidence, guidance and purpose can be part of every child's and adult's life - why take away these qualities for the sake of denying a deeper and higher truth to our reality to satisfy a reductionist, nihilistic scientific desire?  Freud, Jung, Darwin, Einstein and Planck themselves would certainly NOT agree with the way we have taken away all this spiritual power.

Mask Masters: the Elemental Animals of the Quarters

A great example of an attempt to teach children the merits of Chi Gung (very similar to the better known forms of Tai Chi and Kung Fu) is 'Tree Fu Tom'. It's basic electro-magnetics and energy flow through the body, which is of course step one to reconnecting with our energetic body.  Try it for yourself and feel the energy flow.  A caffinated sugar drink will NOT do the same thing for your energy levels, sharpness of mind, vitality, hapiness and general wellbeing.  Yoga and Chi Gung should probably be part of everyday school but no chance of this hapening when the teachers, governors, councillors, ministers and senators making up the curriculum don't understand about the merits.  So again the media: television, film and online digital media & Apps can help to lay the base for a brigter future for energetic humanity. 

Tree Fu Tom shows how to move your Chi on the iPad
And then there always is the violent application of energetic concepts.  'Chakra the Invincible' is a new kids show developed in India with Stan Lee on board, highlighting the chakra energy centers in a purely physical, violent way.  Is that all wrong?  Well, at least the concept of Chakras is highlighted by the show and perhaps some of the information of where they are and what they represent may stick with children.  But the fact that their energy accumulation is used to fight rather than to balance out the energy flow within the body is somewhat questionable.  Still, it definitely beats a glorification of nuclear waste as a way to gain superpowers.  And the desire to have superpowers is quite simply part of being a child - and an adult for that matter.  If only the message were more in the direction of: you can have mental superpowers and be physically super healthy and strong but in order to retain those powers and the balance, a focus needs to be obtained and held through meditation in a physical, in a mental and in a spiritual way.

Chakra: weaponizing the energetic power of the Chakras
And then there is the delightful 'Adventure Time', which appears to be a free-flow of creative energy or it may actually potentially be a penning down of adventures on the Astral Plane (at least one of them anyway).  Fantastic to behold and very important for kids and grown ups to abandon the logic of our rigid physical plane.  Living the dream!

Adventure Time: Free flowing concepts from one Astral Plane
Fate or Destiny

We, as media producers and parents, have to allow our children to take control of their fate, without losing control of their destiny.  Because that is exactly the place we find ourselves in as a species right now and we're going nowhere fast.


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